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The Andriod system with keep a log of these Log.d() calls embedded in the code - if you are C programmer these are like printf() but not to the screen (you would need toast to do that). Logging - a debug toolīefore we get started note that the strange looking Log.d(TAG, "loadUserData()") method. See Profiling with Traceview and dmtracedump for details. You can also log method calls and other tracing data in an activity by calling startMethodTracing(). You can use the Logcat to log debug data and look at data. Turn these features on and off in the developer settings window as described in Debugging with the Dev Tools App. The device can display useful information such as CPU usage or highlights around redrawn areas. There are a number of tips when debugging - here are some relevant to the type of coding we are doing:Īndroid provides debug helper classes such as util.Log and Debug for your convenience. Make sure your phone is plugged in and debug perspective is shown. For Android you do almost exactly the same. Read the very good Debugging with Android Studio from Android Developers guide. Debugging crashes pg 120 in course book.
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There are a number of good resources for debugging in Android: Printing out program data using Log.d().We also briefly discuss how to set breakpoints and look at variables in the code and run time. If you are experienced with Java you will catch many of the obvious bugs from desk checking and looking for the obvious edge issues and API problems. Andriod is quite hard to program and debug (for me anyway) because of the large number of new APIs. Hopefully, most of the time this will suffice. The Android Studio environment offers the Android DDMS which represents a sophisticated tool for debugging code. You can debug code on the emulator or phone.
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